Introduction to 3D Game Engine Design Using DirectX 9 and C#
The book that I could never find was one on game engine design. I wanted an object-oriented, reusable package of software that was not tightly integrated to one particular game. I knew that I wasn’t the only person interested in game engine design. I decided that, as I learned C# and managed DirectX...
Wedi'i Gadw mewn:
Prif Awdur: | Harrison, Lynn Thomas |
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Fformat: | Llyfr |
Iaith: | English |
Cyhoeddwyd: |
Apress
2012
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Pynciau: | |
Mynediad Ar-lein: | https://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/31459 |
Tagiau: |
Ychwanegu Tag
Dim Tagiau, Byddwch y cyntaf i dagio'r cofnod hwn!
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Thư viện lưu trữ: | Thư viện Trường Đại học Đà Lạt |
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