Introduction to 3D Game Engine Design Using DirectX 9 and C#
The book that I could never find was one on game engine design. I wanted an object-oriented, reusable package of software that was not tightly integrated to one particular game. I knew that I wasn’t the only person interested in game engine design. I decided that, as I learned C# and managed DirectX...
Saved in:
Main Author: | Harrison, Lynn Thomas |
---|---|
Format: | Book |
Language: | English |
Published: |
Apress
2012
|
Subjects: | |
Online Access: | https://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/31459 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institutions: | Thư viện Trường Đại học Đà Lạt |
---|
Similar Items
-
.NET Game Programming with DirectX 9.0
by: Lobão, Alexandre Santos, et al.
Published: (2012) -
Advanced 3-D game programming using DirectX 7.0 /
by: Perez, Adrian.
Published: (2000) -
DirectX & lập trình cho camera
by: Phạm, Thế Bảo
Published: (2005) -
DirectX & lập trình cho camera /
by: Phạm Thế Bảo,
Published: (2005) -
DirectX & lập trình cho camera
by: Phạm Thế Bảo,
Published: (2005)