Journal of Graphics, GPU, & Game Tools. Volume 10, Number 3, 2005

Volume 10, Number 3, 2005 * Conservative and Tiled Rasterization Using a Modified Triangle Set-Up by Tomas Akenine-Möller and Timo Aila * Computing the Barycentric Coordinates of a Projected Point by Wolfgang Heidrich * Fast 3D Line Segment—T...

Disgrifiad llawn

Wedi'i Gadw mewn:
Manylion Llyfryddiaeth
Prif Awdur: A K Peters
Fformat: Erthygl
Iaith:English
Cyhoeddwyd: A K Peters 2009
Pynciau:
Mynediad Ar-lein:https://scholar.dlu.edu.vn/thuvienso/handle/DLU123456789/839
Tagiau: Ychwanegu Tag
Dim Tagiau, Byddwch y cyntaf i dagio'r cofnod hwn!
Thư viện lưu trữ: Thư viện Trường Đại học Đà Lạt